Reviews For New ‘Warrior Cats’ Game Are Brutal

Based on the mega-popular book franchise, expectations were high for Warrior Cats: Clans of the Forest.

When reviewers accuse you of ruining childhood memories and start invoking all-time pop culture lows like Indiana Jones and the Crystal Skull, you know you’re in trouble.

I winced when I opened Steam on Friday and saw the newly-released Warrior Cats: Clans of the Forest had an abysmal “Mostly Negative” aggregate score on Steam. Since then the reviews have marginally improved, if you can call it improvement, with only 47 percent of players recommending the game for a “Mixed” rating, but most of the muted enthusiasm comes from the game’s intellectual property, not its production values, game loop or mechanics.

One reviewer called the narrative “diabolically bad,” saying the game’s story writers apparently paid little attention to the bestselling books it’s based on. Almost every review mentioned disappointment with the game’s cat-creation system, with Warrior Cats limiting users to a series of pre-determined names and strange coat colors that supposedly correspond to your character’s capabilities.

That means if players want to make their own cats in the game, they’re out of luck, and they have to choose between a cat who they favor aesthetically and one who has the attributes they want.

A group of six animated cats, each with distinct designs and colors, arranged in a turn-based game setting. The cats are displaying their names and health points at the bottom of the image, with a colorful grassy background featuring rocks and plants.
A screenshot showing the game’s turn-based combat system, which superficially resembles the systems used in games like Clair Obscure and old-school JRPGs.

“I would’ve hated this as a kid as much as I do now. Playing Warriors on the playground by myself was more fun than this,” one reviewer wrote. “At least I had my imagination. Here, you have a buggy game with completely unintuitive mechanics, randomly generated clan cats that don’t matter to the story or to your story, tiny field mice that attack you, a lack of swimming ability in Riverclan, repetitive fight mechanics, invisible walls abound in an open world, and a storyline that is beyond paper thin. I wrote Warriors dialogue on Proboards when I was 8 that [were] better than anything in this game.”

“[S]uch a slog to get through; awful camera controls, repetitive quests, and a nonsensical story,” another wrote. The ending for the player’s chosen clan was “so absurd and out of nowhere I was dying from laughter from how bad it was.”

It’s worth noting that most of the negative reviews were from players who spent significant time in the game, enough to provide a fair assessment of what the game has to offer. The reviews PITB sampled were from players who had mostly between seven and 14 hours in-game.

Not everyone was down on the game. Most, including those who didn’t like the story or mechanics, praised the visuals, and a sizable minority of players wrote about how much they enjoyed playing a game set in a universe that was important in their childhood. Nostalgia did a lot of the heavy lifting in positive reviews.

Reviews from game critics were also mixed, although it’s worth noting there aren’t enough reviews for a consensus on Metacritic yet.

A white cat walking through a shallow stream in a lush, misty forest.
The visuals got a lot of love from reviewers, who praised the heavily stylized art direction and the environments, which include familiar locations from the books.

Steam shows the amount of in-game time under reviews so other players can get a sense of how much the individual reviewers stuck with games. The reviews show time played as of the moment of the review and total time played, so you can also see if a positive review preceded repeated plays. In a narrative game like Warrior Cats, 10 to 15 hours’ worth of content is about expected for a playthrough, while players in some games – open world exploration, survival, strategy, multiplayer – can amass hundreds of hours or more over years, attesting to a game’s replay value and the amount of content included.

Steam review aggregates are broken down into Overwhelmingly Positive for games praised by 95 percent of players or more, Very Positive for games reviewed favorably by at least 80 percent of players, Positive for games that have the same ratio of favorable reviews but fewer total reviews, Mostly Positive for games favored by 70 to 79 percent of players, and Mixed for games that meet the approval of between 40 and 69 percent.

The worst are Negative, Very Negative and Overwhelmingly Negative, reserved for games that are total disasters without redeeming qualities. Those games are often unfinished, abandoned by their developers, or are blatant cash-grabs.

‘Warriors’ Cat Novel Series Gets A Video Game

The announcement follows news that Warriors will also be coming to TV screens as an animated series.

Warriors, the globally popular series of novels about clans of feral and stray cats, has sold 90 million books.

Now the franchise has turned its sights on conquering two new mediums with a TV show (see our June post about the upcoming series) and a newly-announced video game.

Titled “Warrior Cats: Clans of the Forest,” the upcoming release from Trailmark Games is a turn-based role-playing game that allows players to create their own unique cat who will run with his or her own crew and interact with major characters and the four clans from the novel universe.

The developers say the game world will include locations familiar to readers of the books, and quests will allow them to choose alliances and make other decisions that impact the story and the gameplay.

Before entering the world of Warriors, players will be able to name and create their own protagonist cat, complete with customized coat colors, markings, eye color and other features.

Since the majority of players will doubtlessly create characters based on their own felines, I’ve taken the liberty of using the game’s art style and editing a screen shot to add Buddy leaping through the air and casting two of his powerful spells, Wrath of Nature and Turkey Rejuvenation. The latter, of course, is a healing spell that restores health points via the magic of delicious turkey, in keeping with Buddesian lore. (And the behavior of the real life Buddy.)

Warrior Cats: Clans of the Forest is scheduled for a fall 2026 release date on PC (Steam), Nintendo Switch/Switch 2, XBox X/S, and Playstation 5.

Here are some real screenshots from the game:

The character creation screen showing part of the customization options for the player’s cat.
A screenshot of a turn-based battle.
Cats will square off against each other as well as vicious dogs, snakes raccoons and other animals.
Players will be able to interact with beloved cat characters from the novels.
“Snakes?! I hate snakes!”

‘Cat Life Simulator’ Is The Latest In The Evolving Play-As-A-Cat Game Genre

Ah, to experience life as a cat for a few hours…

With the success of games like Stray and Little Kitty, Big City, it’s become clear there’s an escapism market for video game players who find it relaxing to step into the paws of our feline friends.

While Stray is an adventure game with heavy doses of mystery and atmospheric science fiction, Cat Life Simulator looks like it’s trying to scratch the same itch as Little Kitty by allowing gamers to experience the whimsical side of feline existence.

That is to say, don’t expect any major challenges, boss fights, or RPG mechanics like leveling up.

In a game like this, the journey is the point, and we use “journey” in a very loose sense here, since it can include napping, knocking objects over for fun and causing havoc.

The closest thing to a challenge mechanic we can see in the trailer is avoiding water. As we all know, our furry friends are generally not fond of getting wet. You wouldn’t either if you were walking around with the equivalent of a fur coat you can partially shed in the warm months but can never fully ditch. (Unless you have a human who brings you to a groomer, which for many cats may rank worse than getting soaked.)

As casual-friendly as Cat Life Simulator looks, the visuals are decidedly high end, and the early hardware recommendations indicate this is a game that will require a decent video card at least.

The game is listed as “coming soon” on Steam with no specific date. We’ll keep you posted as more information becomes available.

The Big Cats Of ‘Exodus’ Are Badass

The new science fiction franchise consists of novels, a short film, a game due out next year, and an encyclopedic art book. It’s got a compelling narrative, deep lore and all the trappings of great SF, and best of all it has awesome big cats.

Exodus is a hugely anticipated upcoming game from the team behind the beloved Mass Effect series, but it’s so much more than that.

It’s also a 900-plus page science fiction novel, Exodus: The Archimedes Engine by the outstanding novelist Peter F. Hamilton. A second book, Exodus: The Helium Sea, also authored by Hamilton, is due for release on June 16. A short film in the Amazon Prime Video series Secret Level, titled Exodus: Odyssey, further expands the fictional universe and its lore, as does an “encyclopedia” hardcover about the Exodus universe, its major factions, planets and technology.

Matthew McConaughy is enthusiastically involved, as an actor and producer. (Allright, allright, allright!)

Oh, and it has big cats!

The screenshots in this post are from Exodus: Odyssey, and depict an Awakened Jaguar.

In Exodus, certain animals are “Awakened,” meaning they’ve been genetically modified to give them cognitive and physical gifts.

In the case of big cats, it means they’re smart enough to understand human language, follow complex instructions, interact with technology, and make decisions. Big cats are companions, guards and serve as intimidating special units in the military.

The Awakened Jaguar in this scene is the companion and guardian of a planetary governor. He’s very protective of his human and immediately leaps up to growl in warning when a visitor takes an aggressive step forward.

The Awakened Jaguar leaps up as a conversation becomes intense.
Awakened animals can wear tech peripherals, weapons, armor and tools. Big cats are mostly muscle, guards, soldiers and are used to intimidate enemies, while planetary police forces use Awakened dogs and one prominent character is an Awakened octopus who occupies a tank in his own personal mech, allowing him freedom of movement outside of water.

In Exodus: The Archimedes Engine, there’s a scene depicting Awakened Lions deployed with the military. They’re considerably larger than terrestrial elephants, weighing several tons, standing three times the height of adult men. They’re terrifying to behold, which is precisely why the Celestial military has them accompany their generals as honor guards.

There are also Awakened Tigers who are bigger and much more intelligent than their Earthly counterparts, with fur that can function as active camouflage. The Awakened Tigers are described and illustrated in a companion book, which notes that while the genetically modified big cats are powerful, intimidating and extremely effective, they also have voracious appetites, scarfing down more than a hundred pounds of meat per day.

The Exodus encyclopedia shows an Awakened Tiger standing protectively over a recon soldier:

A two-page illustration of an Awakened Tiger from the Exodus Encyclopedia.

As for the story behind Exodus, I cannot say enough good things about Exodus: The Archimedes Engine.

Hamilton is known for sprawling far-future narratives that combine memorable characters with fabulous technology, vividly imagined societies and awe-inspiring discoveries in the cosmos.

Many of his novels deal with humanity’s encounters with alien civilizations, which range from the serenely benevolent (the Raiel) to the terrifyingly genocidal (MorningLightMountain) and everything in between.

Exodus departs from that template to tell a story about a conflict between regular humans and the Celestials, post-humans who have spent tens of thousands of years on a self-guided evolutionary path that has transformed them into creatures that no longer bear any resemblance to the rest of humanity.

A Celestial queen from the Crown Dominion. The Crown Dominion’s Celestials appear bizarre to us but are actually among the more “normal” looking of the Celestial factions. The most inhuman are said to be the dread Mara Yama and the Talloch-Te.

To say the Celestials consider themselves better than “baseline” humanity is a drastic understatement — Celestial societies have no qualms about breeding humans for specialized labor and roles, emphasizing traits like subservience and loyalty.

In other words, regular humans are treated the same way many in our current society treat animals, as commodities and resources to exploit.

Naturally that does not sit well with people, and the central narrative follows a rebellious group who seek to free every faction from Celestial shackles.

I’m looking forward eagerly to Exodus: The Helium Sea, the second epic novel set for release in six short weeks. I was a bit anxious that a series of novels as a tie-in to a game would be somehow not as great as Hamilton’s usual books, but I should have known the author doesn’t do anything half-assed. The first book introduced compelling mysteries and answered a lot of burning questions, but left plenty to look forward to and resolve.

And as much as I’m hyped for the story, I’m also crossing my fingers for more big cats. Maybe I can convince the creative team that their universe needs an Awakened Buddy…

“No, dude, I get the captain’s quarters! I will generously allow you to use my bed and you will continue to have the honor of being my pillow and stuff.”

Wordless Wednesday: Nibbles The Cat From Cyberpunk 2077

Nibbles is the feline star of Cyberpunk 2077, a little buddy who adds a little levity and fun to the game’s dystopian future.

For PITB’s inaugural Wordless Wednesday, which is turning out to be a somewhat Wordy Wednesday, we’re celebrating Nibbles, the pet cat of protagonist V in Cyberpunk 2077.

Cyberpunk is an open world video game set in Night City, a sprawling dystopian city-state. If you’ve ever wondered what it would be like to live in the perpetual gloom of Blade Runner’s rainy, neon-soaked future, Cyberpunk 2077 is as close as you’re going to get.

Notably, you don’t start the game with Nibbles, who is initially a stray living in the filthy hallways of your apartment building and subsisting on garbage. You’ve got to find him, feed him real food and convince him you’ll be a worthy servant, because even trash-eating strays have standards.

A gamer shows off her pet cat, who bears a striking resemblance to Nibbles. Credit: Elissa Ayadi/Instagram

After you rescue Nibbles, he makes himself at home in your apartment, faithfully greets you when you return, protests when you use the shower, and meows impatiently for yums. He also enjoys lounging in your laundry basket.

You can pose with Nibbles anywhere in Night City for screenshots.

Nibbles is quite demanding, like all members of his species.

Another gamer with a sphinx cat doing her best Nibbles impression.

Johnny Silverhand, played by Keanu Reeves, also takes a liking to Nibbles. Meanwhile, Nibbles takes a liking to the laundry basket.

Nibbles lounging.

Finally, some screenshots I took of Nibbles, V, Johnny Silverhand (Keanu Reeves) and Reed (Idris Elba):

Nibbles with V and Idris Elba.

Nibbles: “Feed me, lady.”

Nibbles is the star of the show