It looks like 2022 is going to be a banner year for the fledgling “play as a cat” genre of video games.
There’s the long-awaited adventure game Stray, slated for early next year, in which the player is an orange tabby navigating an eerie future Hong Kong with heavy cyberpunk vibes. Then there’s Peace Island, an open world mystery game that gives players the choice to switch between nine different cats who are tasked with finding out what happened to their humans and all the other people who have suddenly vanished.
Now there’s a third feline-centric game in the mix: Little Kitty, Big City, which offers players the chance to adventure as a playful black cat with bright green eyes. The goal of Little Kitty, Big City is to help the title kitty find its way home, but as the trailer below repeatedly points out, cats tend to get side tracked:
One thing that stands out immediately is the art style. Stray is all dark urban environs drenched in neon, with neighborhoods inspired by Hong Kong’s former Kowloon Walled City. The title cat is determined, resourceful and adept at navigating dangerous situations, with a big part of the game’s focus not only on achieving goals, but achieving them the way a cat would.
Peace Island occupies a halfway point between Stray’s hi-fidelity noir realism and Little Kitty’s polygonal pastels. The titular island is picturesque and the game emphasizes beautiful sunsets, heavy undergrowth and local animal life. The environment itself is a character of sorts, as the players will have to mine their surroundings for clues about the missing people.
By contrast, Little Kitty, Big City offers us a heavily stylized Japanese metropolis with blue skies, bright colors and a whimsical narrative. The feline protagonist has a goal, but there are also so many boxes to explore, so many trash cans that might yield yums, and yes, plenty of laptops to sit on during grooming sessions. There aren’t mysteries to solve or enemies to watch out for, just a journey that rewards the player for doing what a cat does.
The game’s creators write:
“You’re a curious little kitty with a big personality, on an adventure to find your way back home. Explore the city, make new friends, wear delightful hats, and leave more than a little chaos in your wake. After all, isn’t that what cats do best?”
Above: Stray leans heavily into the cyberpunk aesthetic with Bladerunneresque visuals in a futuristic city.
Above: The cats of Peace Island investigate their eerily quiet home town as they piece together the mystery of the missing humans.
Stray was originally slated for late 2021, but has been pushed back to early 2022. Delays in the video game industry aren’t unusual, and as many publishers have learned the hard way, rushing to release a buggy, unfinished game is always a mistake.
Peace Island doesn’t have a release date yet, and as for Little Kitty, Big City, its Steam page simply says: “Planned release date: Cats don’t have deadlines.”
Sorry, but I think that the cats on Peace Island should leave well enough alone, and let the disappeared humans stay gone.
There is a documentary about the animals in the Chernobyl nuclear radiated area where all of the humans were evacuated. Scientists are studying them to see what the effects of nuclear radiation are: guess what? They’re doing fine, no radiation effects, but they are thriving because of the lack of human beings.
Case closed.
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Yeah we expected radiation-poisoned freaks and instead they’re happily going about their lives without interference from people.
My brother currently lives in Ukraine and I was hoping to get out there and do the tour of Pripyat, but thanks to COVID and Vladimir Putin acting like a dick, it looks like I won’t get the chance.
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