Reviews For New ‘Warrior Cats’ Game Are Brutal

Based on the mega-popular book franchise, expectations were high for Warrior Cats: Clans of the Forest.

When reviewers accuse you of ruining childhood memories and start invoking all-time pop culture lows like Indiana Jones and the Crystal Skull, you know you’re in trouble.

I winced when I opened Steam on Friday and saw the newly-released Warrior Cats: Clans of the Forest had an abysmal “Mostly Negative” aggregate score on Steam. Since then the reviews have marginally improved, if you can call it improvement, with only 47 percent of players recommending the game for a “Mixed” rating, but most of the muted enthusiasm comes from the game’s intellectual property, not its production values, game loop or mechanics.

One reviewer called the narrative “diabolically bad,” saying the game’s story writers apparently paid little attention to the bestselling books it’s based on. Almost every review mentioned disappointment with the game’s cat-creation system, with Warrior Cats limiting users to a series of pre-determined names and strange coat colors that supposedly correspond to your character’s capabilities.

That means if players want to make their own cats in the game, they’re out of luck, and they have to choose between a cat who they favor aesthetically and one who has the attributes they want.

A group of six animated cats, each with distinct designs and colors, arranged in a turn-based game setting. The cats are displaying their names and health points at the bottom of the image, with a colorful grassy background featuring rocks and plants.
A screenshot showing the game’s turn-based combat system, which superficially resembles the systems used in games like Clair Obscure and old-school JRPGs.

“I would’ve hated this as a kid as much as I do now. Playing Warriors on the playground by myself was more fun than this,” one reviewer wrote. “At least I had my imagination. Here, you have a buggy game with completely unintuitive mechanics, randomly generated clan cats that don’t matter to the story or to your story, tiny field mice that attack you, a lack of swimming ability in Riverclan, repetitive fight mechanics, invisible walls abound in an open world, and a storyline that is beyond paper thin. I wrote Warriors dialogue on Proboards when I was 8 that [were] better than anything in this game.”

“[S]uch a slog to get through; awful camera controls, repetitive quests, and a nonsensical story,” another wrote. The ending for the player’s chosen clan was “so absurd and out of nowhere I was dying from laughter from how bad it was.”

It’s worth noting that most of the negative reviews were from players who spent significant time in the game, enough to provide a fair assessment of what the game has to offer. The reviews PITB sampled were from players who had mostly between seven and 14 hours in-game.

Not everyone was down on the game. Most, including those who didn’t like the story or mechanics, praised the visuals, and a sizable minority of players wrote about how much they enjoyed playing a game set in a universe that was important in their childhood. Nostalgia did a lot of the heavy lifting in positive reviews.

Reviews from game critics were also mixed, although it’s worth noting there aren’t enough reviews for a consensus on Metacritic yet.

A white cat walking through a shallow stream in a lush, misty forest.
The visuals got a lot of love from reviewers, who praised the heavily stylized art direction and the environments, which include familiar locations from the books.

Steam shows the amount of in-game time under reviews so other players can get a sense of how much the individual reviewers stuck with games. The reviews show time played as of the moment of the review and total time played, so you can also see if a positive review preceded repeated plays. In a narrative game like Warrior Cats, 10 to 15 hours’ worth of content is about expected for a playthrough, while players in some games – open world exploration, survival, strategy, multiplayer – can amass hundreds of hours or more over years, attesting to a game’s replay value and the amount of content included.

Steam review aggregates are broken down into Overwhelmingly Positive for games praised by 95 percent of players or more, Very Positive for games reviewed favorably by at least 80 percent of players, Positive for games that have the same ratio of favorable reviews but fewer total reviews, Mostly Positive for games favored by 70 to 79 percent of players, and Mixed for games that meet the approval of between 40 and 69 percent.

The worst are Negative, Very Negative and Overwhelmingly Negative, reserved for games that are total disasters without redeeming qualities. Those games are often unfinished, abandoned by their developers, or are blatant cash-grabs.

Wordless Wednesday: Derpy Cat!

Mirror mirror on the wall, who’s the most silly looking of them all?

Look at all that fur! Bud could almost pass as a long haired cat if you only saw him laying down like this.

With our first 90-plus-degree days yesterday and today here in New York, a lot of that fur is going to end up on the floor, the couch and my bed if I don’t sneak in some brief brushing sessions when I can:

In other news, I’m very excited to share that PITB t-shirts will be available very soon!

I received t-shirts of two of the print designs and they look great. The plan is to begin with four designs and expand from there. Here’s a photo of one of the launch designs, the Budsden flag:

Stay tuned for more info!

‘Why Are Cats Such A Medical Black Box?’ New York Times Columnist Asks

Veterinary science and research still focuses primarily on dogs, but scientists are trying to change that and help us better understand how to care for our little feline buddies.

“It’s just a cat.”

I’ve heard that so many times, and if you’re a cat lover, you probably have too.

It’s an insinuation that cats are throwaway animals, fungible pets who can be replaced by others of their species because, some people claim, they don’t express themselves as individuals, never really warm to humans in the first place, and besides, it’s not like they have emotions.

Countering those persistent myths is one of the reasons I write this blog. I still didn’t have a full appreciation for how singular and smart cats can be until I brought Buddy home. I never fathomed the depth of his emotions, the strength of his convictions or his willingness to make his opinions known about everything.

In some ways, I’m still shocked at how much he communicates and how well we understand each other.

However, one of my biggest fears is not doing right by him, especially missing signs of declining health as he gets older.

That’s the subject of a column today in the New York Times, in which science write Emily Anthes recalls the subtle signs that her cat, Olive, was sick, and the veterinarian’s assessment that she wasn’t just ill, she was on death’s door.

Credit: Pexels

Anthes points out that, to this day, veterinary training uses canines as the default, and treatments for cats are often just adapted from treatments for dogs, even if there’s no data suggesting those methods actually work for feline patients.

“My anatomy book was ‘Anatomy of the Dog,’” Maggie Placer, veterinary science programs manager at EveryCat Health Foundation, told the Times. “We had PowerPoints and supplements for the cats.”

The differences go beyond body plan, organs and behavior: drugs that work for dogs can be ineffective or dangerous for cats. Treatments otherwise regarded as effective in other animals could be harmful to felines too.

“It’s not reasonable to assume that everything that works in a dog will work in a cat,” Bruce Kornreich, director of the Cornell Feline Health Center, told Anthes. “There’s a lot that we still need to learn.”

Credit: Pexels

The situation with feline veterinary science mirrors the gap in behavioral studies between cats and dogs.

Over the past decade, research teams in countries like the US and Japan have made efforts to close the gap by recognizing that studies must be crafted to feline points of view, and that laboratories are not suitable places for studying the behavior of such notoriously territorial animals. Cats behave differently outside of their environments, rendering data useless if it’s captured in settings where kitties are stressed, unsure of themselves or even just miffed that they’re not at home enjoying a nap.

There are unique challenges when it comes to studying effective veterinary treatments in cats as well. Primary among them is feline stoicism, an evolutionary adaptation.

Simply put, cats will do everything they can to mask injury and sickness because they don’t want to become prey. Unfortunately that means by the time a cat cannot conceal an ailment anymore, the disease or injury has progressed. Even if a cat has lived indoors her entire life, the directive to disguise her pain is hardcoded into her DNA.

Anthes’ cat, Olive, didn’t make it. But her litter mate is chugging along, and to help advance the cause of understanding cat health, Anthes submitted both cats’ fur clippings to geneticist Dr. Elinor Karlsson’s Darwin’s Cats, a “non-profit community science project” that uses DNA submitted by cat owners to better understand our furry friends and unlock the secrets of their health and behavior.

Let’s hope that such projects spark a renaissance in studying cat health, like they have with research into feline behavior, so we can do right by our little buddies.

Sunday Cats: Larry The Cat Celebrates 12 Years As De Facto UK Ruler, Cat Rescued From Rubble Won’t Leave Rescuer’s Side

Rescuers have saved hundreds of people and animals from the ruins of apartment buildings, houses, offices and shops after a massive earthquake hit Turkey and Syria.

Prime ministers come and go, but Larry the Cat endures.

No. 10 Downing St. is the official office and residence of the prime minister. The building had a bit of a rodent problem in 2011, so former PM David Cameron’s staff adopted Larry from Battersea Dogs and Cats, a well-known rescue in the London area.

The shelter recommended Larry on the strength of his hunting skills, but at first it looked like his tenure as chief mouser at No. 10 might be as short as the prime ministers who serve him. Calls for his resignation grew louder as Larry was seen napping the days away while rodents still came and went with impunity.

Larry’s poor job performance reached the level of a scandal when the UK press reported the reason he was snoozing in daylight — he was sneaking off at night to visit his special lady friend, Maisie, who lives a few doors down at the residence of St. James Park’s keeper.

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Ladies man, chief mouser and renaissance feline: Larry the Cat.

But Larry eased into his job, proved his worth as a hunter, and has even risen to the occasion by taking on tasks outside his job description. Most recently, he bravely defended No. 10 against a fox, chasing the canid intruder away.

With 12 years of service under his belt, Larry could easily retire. Battersea staff estimated the beloved mouser was at least two years old when he was adopted, putting him well into senior cat territory now. But like the late Queen Elizabeth II, Larry knows the British public needs some stability — and they’re not going to get it from their PMs, who shuffle through No. 10 as if it’s a hotel. Long live Larry!

A cat and his rescuer

It’s been almost two weeks since a magnitude 7.8 earthquake slammed Turkey and Syria, and rescue efforts are now turning to recovery as hopes fade for anyone still trapped beneath the rubble.

A staggering 44,000 people are dead, and authorities say they expect that figure to rise as they add to the long list of people who are still unaccounted for.

Among the death and destruction, however, are signs of hope. There have been dramatic stories of people rescued after being trapped for as long as 280 hours, and social media is full of images of dusty cats and dogs being pulled out by rescue teams.

One of them is a handsome white cat with distinctive black markings on his face. The little guy was rescued by firefighter Ali Cakas after enduring nine days buried beneath the ruins of a building, and he’s refused to leave Cakas’s side ever since.

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Cakas and Enkas,Credit: Ali Cakas/Instagram

The firefighter from Mardin, Turkey, named the grateful cat Enkas, which translates to “wreckage” or “rubble.”

Enkas has become the unofficial mascot of the Mardin Fire Department, and photos of the ongoing rescue efforts this week showed Enkas perched on Cakas’ shoulder or snuggling up with him during breaks.

Cakas has adopted his new friend, and their friendship is testament to the fact that some good can come from even the worst circumstances.

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A cat rescued after days spent buried beneath the rubble.

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Enkas and his human have become inseparable after the latter pulled the former from a collapsed building more than 200 hours after the quake.